276°
Posted 20 hours ago

Asmodee - Dungeons & Dragons Adventure Begins - Board Game

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Once you’re done creating your character, you place your miniatures on the first spot on the first board (furthest from the big bad boss monster) and begin your first encounter. Due to this fact, I actually do think that D&D Adventure Begins is a good introduction to Dungeons & Dragons. It features a bunch of D&D tropes and monsters and actually encourages improv storytelling and roleplaying elements. It is definitely much easier to learn to play than the full game, with the rules being simple enough that you could probably sit down together and learn to play right out of the box. The thing is that you really do need to engage with the improv elements of Adventure Begins or you miss out on the actual fun that’s in this box. It is possible for a character to die if their HP drops to zero. This doesn’t mean that they are out of the game and they may return to the action by trading in all of their gold to revive themselves. Conclusion

One of the things I did really like about Adventure Begins is the humour included in the game. Many of the cards take a very tongue-in-cheek look at D&D with encounters like the reverse centaur and the lyre liar pants on fire which is a musical instrument that can light your foes on fire. The game includes a huge number of such puns. When you reach the last spot on a board instead of drawing a random encounter card you instead face the boss monster’s henchmen. These are set cards that are different for each boss. There are a mix of both combat and non-combat encounters. Once you get past the Henchen encounter your group will move on to the next map. The game centres around the path through the middle of the game board. As the players move down the path, the DM for that turn will draw a card, read the scenario or monster and then follow the instructions. Think choose-your-own-adventure books, but on a board game with actions decided by 20-sided dice and you wouldn’t be far off. In this episode, we each share the top ten items from our 2023 Holiday Wishlists. Some practical and others, not so much. What's more, it gives classic monsters a chance to shine. Each boss in D&D Adventure Begins is inspired by some of the game's most memorable creatures (including the Beholder, which is essentially a bundle of eyes on a floating mouth). They all have a different set of challenges you'll need to overcome to reach them, and that makes each session different.

FEATURES

CHOOSE A JOURNEY FOR YOUR PARTY: Choose a journey and which Boss your party of heroes will fight in the end. Choose from Felbris (Beholder), Orn (Fire Giant), Deathsleep (Green Dragon) and The Kraken Personality traits at least do give you different special abilities, but again there is some overlap. Every single class has a special ability that can heal and another that is combat-based. Thankfully the combat-based ones do offer some variety including the ability to re-roll dice or to team up with an ally. Alexander Pfestier is one of my favourite designers. He’s created, among other things, Great Western Trail, Mombasa, Oh My Goods!, Broom Service, Isle of Skye: From Chieftain to King and my favourite, Port Royal.

However, Port Royal has endured. It’s a 2-5 player game and has had a number of expansions/re-releases (Port Royal is a re-implementation of Händler der Karbik, trader of the Caribbean). With a plethora of legacy and campaign games reaching the awareness of the masses, Port Royal has followed suit with a campaign game, Port Royal: An Adventure Begins. Port Royal – The Game For each hero class, there are four personality cards and 2 combat cards to choose from. The personality cards contain a personality type and special ability. The personality types give you a ‘flavour’ to play the game with. Since Dungeons & Dragons Aventure Begins was released I’ve seen a huge variety of opinions on this game, including many people that would go so far as to say they hate the game and think it’s a bad addition to the hobby. I have to assume that these people were playing the game as a board game, a game they were playing to win and not a game that’s actually more about the stories you end up telling than it is about the mechanics of the game.So while D&D Adventure Begins does a great job of encouraging free-form roleplaying and storytelling, there’s no actual mechanical encouragement to do it. This is the biggest flaw with this game. If you remove the improv elements, which you can do without affecting the game at all, you are left with a very dry and boring dice roller. I would go so far as to say, mechanically Adventure Begins is actually a bad game. It does nothing to reward player skill or ingenuity. Almost everything is determined by the roll of the dice. The only things that aren’t are some binary decisions made on some non-combat encounter cards. Even with those, players are limited to two choices which is something you will never find in a full roleplaying game. Now what’s most interesting about this to me is that in this way Adventure Begins is very much like the game it’s based on, the full role-playing game Dungeons & Dragons. Your experience playing D&D is also going to be very much based upon the group you are playing with and how they choose to engage with the mechanics. D&D the RPG can also be played fully mechanically, though again I think you are missing out on the point and the fun if you do this. Unfortunately the game does suffer potential feelings of repetition in its mechanics but that can be minimised by enthusiastic DMs and imaginative play. If you are looking for a way to dip your toe into the turbulent waters of Neverwinter, this game is for you. The Dungeons & Dragons Adventure Begins cooperative board game is a fun, fast entry into the world of D&D. Players choose their characters and journey as they travel through the lands of Neverwinter, and work together to overcome fantastic obstacles, battle monsters, and defeat the Boss monster terrorizing the realm. The role of Dungeon Master passes from player to player with each turn, so everyone gets to be part of the storytelling. This fantasy game makes a great gift for the emerging D&D fan. For 2-4 players, ages 10 and up. Step into the exciting world of D&D with the Dungeons & Dragons Adventure Begins board game! Choose your character and work together along the journey through the lands of Neverwinter, facing fantastic obstacles, battling monsters, and defeating the boss monster terrorizing the realm. The role of Dungeon Master passes from player to player with each turn, so everyone gets to be part of the storytelling. FEATURES

After this fiasco, I went on Board Game Geek only to discover that I’m not the only one who has found production issues with this game. A number of people have reported broken or missing miniatures as well as missing cards. Every single one of those people has reported that they never got any resolution from Hasbro, with most only getting as far as the run around between WotC and Hasbro. So in these threads, I did try to help by providing a link to the proper product replacement form for Hasbro Gaming.When we bought a copy of Dungeons & Dragons Adventure Begins for our daughter for Christmas I really didn’t know what to expect. In general, I know to expect good things from the Dungeons & Dragons brand and at the time I actually thought this was published by Wizards of the Coast and not Hasbro Gaming. Having now played the game a number of times I’m still not exactly sure what to think of this game, for a number of reasons. I’ve actually had a fantastic time playing this game with my two kids. We’ve told some fantastic stories, like the time we returned home to our village and found that our friends and relatives had all been turned into zombies and we struggled to find non-violent ways to contain them instead of killing our loved ones. All of that was based on one Undead Townspeople card that had this for flavour texts, “Aunt Gertrude? Is that you?” Each of these monsters is associated with one of the four map boards. You find that board and place it on the table with the standee for your foe placed into the last spot on that board. You then build the rest of the map by randomizing the other boards and connecting them in a row to the first. At the end of each map, you will place the Henchmen cards for the boss monster you chose. These are numbered from one to three. You place the one on the first board, the two on the second, etc. COOPERATIVE FANTASY GAME: This fantasy board game is a portal to the monsters, magic, and heroes of Dungeons & Dragons. Players work together as they journey through the lands of Neverwinter

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment